DINKIN Use Dinkin →
Dinkin

Your next game is
one Ping away.

Dinkin is the easiest way to coordinate a pickleball game with your friends or nearby players.

No group-text chaos.

No back-and-forth.

Just a game, looking for players.

How it works

One Ping and you're playing.

A Ping represents a game waiting to be played. It's a time slot you're committing to, with open seats. You say when, where, how many players, and who should see it. When enough people tap "I'm In", the game is on.

When

Now, today, tomorrow or this weekend

Pick the slot that matches when you actually want to play. People joining are committing to that block.

Where

Type in where you want to meet

"Belknap Park" or "Walnut Creek." Use a saved location or enter a new location.

Who

Choose who you want to play with

Send to your friends, a Group of friends, or local players within up to 50 miles.

From post to play

Three taps to a real game.

From posting a game to walking onto the court, here's what Dinkin looks like across a play session.

← Swipe to flip through →
7:42●●●
DINKIN

Let's find a game.

Tomorrow · Sat May 14
Maya K.
lefty
10am – 12pm at Belknap Park
Skill 3.5 – 4.0 🏓 Friends
Maya K. Sam P. + Join Open
Step 1

A friend posts a Ping. It shows up in your feed. Tap + Join to claim a spot.

7:59●●●
DINKIN

Game on.

Tomorrow · Sat May 14
Maya K.
10am – 12pm at Belknap Park
🎉 Game on · meet at courts
Maya K. John D. Sam P. ✓ You
Step 2

The host confirms. The seats fill in. The game is on.

8:14●●●
GAMES

Game on.

Today · Sat May 14
10am – 12pm
Belknap Park
🚗 Maya K.: On my way
John D.: ETA 15 min
👕 You: orange shirt
🏟 Sam P.: At the courts
🏃 You: 2 min away
Step 3

Game day, sorted in one thread. Quick chips inform others of your status. No group text required.

Tested on the court

Why players love Dinkin

Ping only your people

Place your friends into Groups, lists you build to keep coordination simple. Only people in the Group see your ping.

Play at your level

Set the skill range you're looking for. Players will only see games that match so there are no surprises at the court.

Find a game in a new town

Public pings surface players within 50 miles. Good for travel, new cities, or when your usual crew is busy.

Know who's actually coming

Notifications and live status chips track the whole game. Know who's coming, who's running late, and who's at the court already.

Your number stays yours

No public profiles. Phone numbers never shown to other users. Friends are mutually opted-in.

Just open and play

Works in your browser. Add to Home Screen for a native app feel. No app store. No install. Free.

The problem

Group chats are for chatter. Dinkin's for locking the game in.

Pickleball is social, but finding or coordinating a game shouldn't be a part-time job. You know the drill. Eight separate texts to figure out who's free Saturday. The silence after "anyone around tomorrow?" in the group chat. Dinkin replaces the broadcast with a proposal, a Ping: a specific time, location, and player count. Your friends and nearby players tap in, or they don't. Either way, you'll know in minutes.

Privacy

Safe by design.

Your phone number is your account, but nobody ever sees it, not even your friends. We scramble it on your phone before it ever reaches us. No avatars, no public profiles, no browsing strangers. Just a first name and a last initial. And you always get to decide who you play with.

Why I built Dinkin

A sunny Friday. One reply.

I created Dinkin because I wanted to play more pickleball. Sure, I can go to the courts, jump in as a single, and pick up a few games. But I have more fun with people I know.

So when I sent a message one sunny Friday to my largest group chat and nobody responded, I was bummed. Not at my friends. That's fine, people are busy. I was frustrated by the format: a message into a void with no real way to act on it.

I started building Dinkin that night. Not another group chat, social network, or app trying to own your attention. Just a better way to propose a game with a specific time and place to the players you want, with a simple way for your friends to say yes. No back-and-forth. No putting anyone on the spot.

— Colin B. Want to play? Friend me:
Get started

Three steps to your next game.

1

Sign up with your phone.

One SMS code. No email, no password. Set your skill level and you're ready.

2

Connect with your crew.

Scan QR codes at the courts, use the Share button in the group chat. Build Groups for the friends you play with the most.

3

Lock it in.

Post a Ping with a time, a place, a player count. Your people see it and join. Or tap into someone else's. Game on.