Dinkin is the easiest way to coordinate a pickleball game with your friends or nearby players.
No group-text chaos.
No back-and-forth.
Just a game, looking for players.
A Ping represents a game waiting to be played. It's a time slot you're committing to, with open seats. You say when, where, how many players, and who should see it. When enough people tap "I'm In", the game is on.
Pick the slot that matches when you actually want to play. People joining are committing to that block.
"Belknap Park" or "Walnut Creek." Use a saved location or enter a new location.
Send to your friends, a Group of friends, or local players within up to 50 miles.
From posting a game to walking onto the court, here's what Dinkin looks like across a play session.
A friend posts a Ping. It shows up in your feed. Tap + Join to claim a spot.
The host confirms. The seats fill in. The game is on.
Game day, sorted in one thread. Quick chips inform others of your status. No group text required.
Place your friends into Groups, lists you build to keep coordination simple. Only people in the Group see your ping.
Set the skill range you're looking for. Players will only see games that match so there are no surprises at the court.
Public pings surface players within 50 miles. Good for travel, new cities, or when your usual crew is busy.
Notifications and live status chips track the whole game. Know who's coming, who's running late, and who's at the court already.
No public profiles. Phone numbers never shown to other users. Friends are mutually opted-in.
Works in your browser. Add to Home Screen for a native app feel. No app store. No install. Free.
Pickleball is social, but finding or coordinating a game shouldn't be a part-time job. You know the drill. Eight separate texts to figure out who's free Saturday. The silence after "anyone around tomorrow?" in the group chat. Dinkin replaces the broadcast with a proposal, a Ping: a specific time, location, and player count. Your friends and nearby players tap in, or they don't. Either way, you'll know in minutes.
Your phone number is your account, but nobody ever sees it, not even your friends. We scramble it on your phone before it ever reaches us. No avatars, no public profiles, no browsing strangers. Just a first name and a last initial. And you always get to decide who you play with.
I created Dinkin because I wanted to play more pickleball. Sure, I can go to the courts, jump in as a single, and pick up a few games. But I have more fun with people I know.
So when I sent a message one sunny Friday to my largest group chat and nobody responded, I was bummed. Not at my friends. That's fine, people are busy. I was frustrated by the format: a message into a void with no real way to act on it.
I started building Dinkin that night. Not another group chat, social network, or app trying to own your attention. Just a better way to propose a game with a specific time and place to the players you want, with a simple way for your friends to say yes. No back-and-forth. No putting anyone on the spot.
One SMS code. No email, no password. Set your skill level and you're ready.
Scan QR codes at the courts, use the Share button in the group chat. Build Groups for the friends you play with the most.
Post a Ping with a time, a place, a player count. Your people see it and join. Or tap into someone else's. Game on.